Game Development
Multiplayer Games
A collection of real-time multiplayer games including Tic-Tac-Toe, Bingo, and Dots and Boxes, playable across network with live gameplay synchronization. Self-hosted on a Raspberry Pi.
Technologies
HTMLJavaScriptBatch ScriptNetwork SocketsReal-time Sync
Highlights
- Real-time game state synchronization across network players
- Multiple game modes in single platform
- Low-latency move validation and turn management
The build
Real-time game state synchronization over network sockets, with low-latency move validation and turn management. Hosted on my own Raspberry Pi server.
Outcomes
- Real-time game state sync across network players
- Multiple game modes in a single platform
- Low-latency move validation for seamless gameplay